Star Citizen's Hospital Ships: A Deep Dive into the Medical Marvels
Source: ytimg.com
"Life is like a spaceship, full of wonders to explore." That’s what I thought when I first saw the Medical Ships of Star Citizen. Amazing, really! So, today, we’re gonna dive deep, checking out some real cool hospital spaceships, their specs, features, and also some other points from fans like us.
The Star Citizen Medical Experience:
Star Citizen offers medical experiences within some specific ships designed for recovery and care (not all!). That is incredible, and also sometimes annoying… because it needs to be explained better on the official website and ingame manuals, (a good example to use here), I think.
Source: redd.it
Key Considerations: Crucial Needs on Ships
- Efficient Medical Personnel: You gotta have a bunch of qualified medics, yeah? Who is available for a hospital ship and on each station? It needs to be really clear.
- Spacious Accommodation for Patients: Lots of beds are great. I think this could improve, in several areas (not going too deep yet!).
- Up-to-Date Med Tech and Equipment: Sophisticated tech (the kind used in a real world hospital!) makes me feel safe and comfy about a medical treatment (again I feel it needs to be stated, in detail!).
- Easy Navigation for Transport: Good and easy ways to get injured astronauts to the ships and then get to the patients!
Source: ytimg.com
Analyzing the Current Selection
It's awesome that so much work has been put into creating ships focused on care, medical assistance (including in emergency and recovery!). My review will explain that. But I see room for development, let's be honest! (More about it in a minute!)
Medical-Class Ships (So far, on paper!)
We gotta know which ones are out there now and not confuse our heads:
Ship Name | Description | Personal Take | Other Comments/Opinions |
---|---|---|---|
[Insert Ship Name 1] | Features a large medical bay with enough space and good medical tools (including medical procedures). | Easy for transport of patients, but not too big, which is good. | A lot of feedback points said its small but looks big enough in its actual dimensions |
[Insert Ship Name 2] | Similar to Ship Name 1. Includes multiple rooms for specialised care. | Seems very professional (in Star Citizen standards)! But I could find better (in game and ingame text). | Has an emergency room. Is that ok? |
(NOTE: This table needs real ship information.)
Medical Personnel, A Crucial Aspect
Hiring and Training: How are the crews recruited and trained? Does this make a lot of sense in terms of time-spent for an event that requires medics on station and when ships return and where they park? Questions that I am asking myself for sure! This is a significant issue! A better explanation (by developers and their experts), would make all players happy! (The way to resolve issues I find and recommend them).
Source: ytimg.com
Equipment Variety: It's good to have various types of tools to treat multiple injuries (and ailments), a large amount. However, are there enough? More equipment means better experiences, more flexibility for pilots!
Specialization, in Detail: Specific training, experience are important, maybe also experience in emergencies or severe situations. For example, what’s needed for long missions in space.
Addressing Complaints and Improvements: Real Issues
Star Citizen Medical ships' experiences don’t only have positives. Some reviews, on Reddit and also other sites mention things:
- Unclear Directions: Finding medical help, or going there, and navigating the whole process, in-game isn't the best in my view! This will improve over time with more help and explanation of the locations.
- Limitations to Emergency Treatment: Is this a temporary situation and is it going to improve in the next years or it’s only this version that has certain problems. A simple FAQ or summary could clear all our minds about it. A brief explanation by the dev team. This might feel inconvenient sometimes!
(Players often request specific examples, detailed instructions and guides to feel confident using the ship’s abilities!)
How it Works Practically!
For me, personally, (and for most players!), going into the Star Citizen ships felt natural, despite missing lots of information (about locations and equipment, procedures…). I liked the ships that seemed spacious but needed better planning. This will bring positive impacts for Star Citizen as a whole.
Using these kinds of ships can become much better once they've collected more useful feedback about what is wrong (or good!) about them.
Real-World Hospitals (or Real Star Ship's Clinics), and Comparison
It feels great comparing this ship-design with medical facilities or treatments on a hospital here on earth (or what’s more, imagining something like that!). Maybe more help on details will help people trust these ships more (with explanation from experts about procedures).
Questions for the Developer Team:
- How can you help to improve your ships in ways that ensure the best experience (that users would love!).
- What plans do you have to address players’ problems, questions and comments!
- How could players know all important parts (the features of equipment and processes, explanations of personnel training or how is navigation managed and planned) about Medical Facilities/Hospitals ships in a better, efficient way (with a little explanation on details to help us feel more informed and clear)?
My Conclusions!
Source: nocookie.net
Despite a few complaints about these specific aspects and a wish for improved organization and accessibility (with specific steps on a how-to section) of the spaceships and other important parts on their structure/content or design features; I have seen amazing ships. More content is better, clearer instructions make people understand it easier and are an asset, to say it concisely.
"A journey of a thousand miles begins with a single step" – or "an important step forward is being developed!"
This will help build better quality spaceships, as a whole! Medical ships are just a small part of what Star Citizen is offering. There's room to make even better ships by making improvements! More explanations to patients will resolve that. My last point would be the fact that some details could really boost user engagement, creating even more satisfying gameplay experiences. I am eagerly awaiting more additions!