Star Citizen X52 Profile: A Pilot's Perspective
"The stars are calling, and I must go." – Maybe not literally, but the allure of Star Citizen is undeniable. My X52 profile is a whirlwind, a journey across the cosmos in a way I haven't felt before. Buckle up, and let's explore.
A Brief Introduction to My Spacefaring Avatar
My character is a bit like me – a bit clumsy, still learning the ropes, but eager to fly! [Think early days of flight, learning to manage controls] His name is Captain Alex Ryder, a name I love because I love exploring. His role is something I like a lot: a humble (and still very hopeful!) trader.
The Joy of Learning
Source: strikinglycdn.com
Starting the game was like stepping into a spaceship showroom. (Everything is new!). A huge number of options available! [My main goal – learn.] The controls felt foreign. The cockpit is…a maze?
Discovering the Joystick
Source: mypilotstore.com
This wasn't easy. I spent the first few hours with my joystick like a curious child playing a toy car. The different buttons made sense; like small actions you need to know each one. Then I've found my comfort level with X52. The profile works quite well; everything works as a pilot would need them to work!
Bindings and Setup
Getting used to the layout, at the first days, was a total mind-melt for me. (Really). Trying out different settings really makes you know what buttons and levers do what and it feels really amazing!
Flight: A First-Hand Account
Navigating through the virtual world in the X52 controls is actually interesting. This process of adjusting your commands, your throttle control is fantastic! I feel like a pilot, (no experience in real aircraft though!)
- Intuitive feel to the stick, good for both movement, rotations
- Throttle feels perfect for the speeds. I even love that feeling, pushing the joystick like you are pushing a huge ship through the sky!
- Nice buttons arrangement
- Overall control scheme really lets me express myself on the spaceship
Challenges in the cockpit
Controls seem amazing but for a true rookie in real aircraft it takes practice. There are many settings I didn't find a reason to use (it felt totally unnecessary for now.).
Comparing the Control Schemes
After using it in a while and exploring more, there's always the thought that if there were controls from X55 would be much easier to handle for the newbie pilot. Also having better access to more keys that work smoothly would have helped in navigation.
The Star Citizen Universe (Early Impressions)
The beauty of the world itself, from what I've experienced so far: it’s grand. Absolutely stunning, and that's impressive considering that there are other players there too. That experience in itself is breathtaking.
The Star Citizen Marketplace – Initial Impressions
Source: com.au
The first interaction with in-game marketplace – there is a need for good clear understanding on pricing. Also finding and buying is important, too, to ensure better prices from one place to the other! (Very useful to make my gameplay enjoyable). The variety is quite enormous and there is always something new there that makes me want to explore and spend my time there
My Questions
Source: media-amazon.com
- What other ways to be efficient in exploring in this game?
- Where else could I get resources, outside of buying items in-game?
Community Interaction
Engaging with other players gives some incredible, useful experience. Everyone is so helpful, even those who are experienced. They're so kind when it comes to sharing tips.
Source: behance.net
Community Resources
Discussions about settings and setups on forums felt so cool and helped with solving my questions that I had about navigation, (etc…).
A Critical Look: Strengths & Weaknesses of the Experience
Strengths:
- Immersive atmosphere, fantastic scenery (you do need to keep an eye out).
- Control feels incredibly good for its role as an actual space experience, although sometimes difficult at the early levels
- Beautiful and vast in space and universe; quite engaging when explored!
Weaknesses:
- In comparison to some, the navigation felt clunky, (at least for someone as novice in space travels).
- There are too many unnecessary items available when you start out in game, resulting in lots of features being lost on the player at the initial steps (making it a huge pain in exploring more about the gameplay or for further navigation)
Conclusion
"The journey, not the destination" this is the only thing to keep in mind! Learning to handle controls is not always easy in a space-faring role, or an active pilot, especially. The exploration, from setting up my X52 controls to maneuvering through the game worlds, gives that sensation of a whole new realm of gameplay that's fantastic, yet slightly frustrating with the experience's clunky or complex design elements. It felt so rewarding from what little gameplay I've played and what few resources and knowledge I've had.
My Star Citizen X52 Profile – A Progress Report
- Started with a naive yet enthusiastic newbie in Star Citizen, a character created specifically for this purpose.
- My journey continues!
- More adventures to come, I look forward to it all!