A Pilot's Guide to Star Citizen's Massive Fleet: Sizing Up the Ships
Source: pinimg.com
Wow! Star Citizen ships, aren't they amazing? They're like Lego blocks of the galaxy, just with, like, spaceship parts. This article aims to sort the huge range, compare the sizes of the amazing ships from that huge universe, help understand, hopefully inspire.
The Galaxy's Gallery of Machines: An Introduction to Sizes
Star Citizen lets you see all the ships on a huge virtual canvas, each unique design, and the spaceship is pretty stunning (a feeling to see). Some are tiny little scouts (think micro), some are mighty war machines.
There is something very attractive about knowing a spaceship's true size, from head to stern, front to tail, a scale that is not obvious in videos, just a screen's glance.
The scale and variety of vehicles and vessels is absolutely gigantic (and mind-boggling). This review explores the sizes, capabilities, comparing the designs of ships and their suitability for their jobs, helping a player understand a space mission (how do these different ships play in different ways?).
A Brief History of Star Citizen Ship Sizes:
- Started small (think, tiny vessels for scouting), and kept growing (huge).
- Early concept art (not accurate models at first).
- Community discussions about different kinds of ships are everywhere! (social media is the hub!)
- Actual in-game experience may (could, or not) differ from renders, designs, (plans!).
The "Why" of Comparing Sizes (What’s Important!)
Knowing the ship's size really does matter. (I mean, like, is it easy to fly this ship, is this a friendly ship, is it big, powerful, safe?). Knowing this gives you:
- Better mission understanding and planning (how to load up materials/ supplies?)
- Tactical options (I mean, will this thing handle those enemies? What about their bullets?)
- Appropriate role for that vessel (do you carry more supplies or need to be stealthy? What mission needs to fit?)
- The visual wonder (can you make sure you fit in those crowded hallways and hangars? This is just fun!).
Exploring the Ship Classes (By Size):
Source: imgur.com
Ships come in various classes based on size (small, medium, large), each fitting different uses (fighting, cruising, hauling!). We'll look at some of the categories below.
Scout Class Ships (Small Sizes):
- Usually (very) nimble, very good for scouting out the space or patrolling close up.
- Some scout ships also offer weapons for defense but won't really take down huge enemy fighters (usually more friendly).
Examples:
Ship Type | Approximate Size | Special Features | Notes |
---|---|---|---|
Courier | Very small | High maneuverability | Excellent for exploration! |
Krait | Medium size, lightweight | Maneuvers beautifully, often fits in tight corridors! | Good balance of stealth, firepower (sometimes a few extra supplies!), cargo! |
Medium-Sized Vessels:
- Many combat uses; (they're good for some fights, for sure!), sometimes good haulers.
Examples:
Ship Type | Approximate Size | Special Features | Notes |
---|---|---|---|
Mustang | Medium | Good for combat | (It seems) pretty safe, too. |
Idris | Larger | More cargo space | Also handles (loads) pretty hefty weapons too |
Large Class Vessels:
- The real beasts! (good for huge operations).
Examples:
Ship Type | Approximate Size | Special Features | Notes |
---|---|---|---|
Carrack | Largest (really massive!) | Very sturdy | Excellent cargo carrier |
Freelancer | Medium | Often equipped with heavy weapons | Usually for (military, or more commercial) usage. |
Beyond the Usual Ship Classifications (Rare Types!)
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Some unusual or rare vehicles, not many of them!
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They often exist in more specialist niches, often (but not always!) highly expensive!
Ship Size Charts/Table for Comparison:
This table simplifies size comparisons to get a feel. [It's best visualized].
Ship Type | Size Classification | Size Example | Notes |
---|---|---|---|
Courier | Tiny | A car in size (approximately) | Useful for smaller/ closer adventures |
Krait | Small to Medium | A car in size (plus some extra space!), not huge | Often used for combat but also friendly roles |
Mustang | Medium | Small airplane in size, very agile | Fast fighter ship, can easily go (quickly) in places |
(Keep in mind that these aren’t precisely to scale, and some visual representations aren't precise). I want to add more (but a full table with accurate dimensions can only really be represented on some virtual visualization that I will mention at the end).
Ship-Size Considerations for Beginners:
How does ship size play a part when (you decide which) spaceship to use, and also (if you play or need help in deciding for your mission/ job?)
What will this ship carry for my mission? How many guns on the ship will give you some good results in a fight/encounter, especially if the ship will give a bit of protection, help with materials that your space mission requires?
These things will really make an interesting adventure, or you could just end up getting lost!
Be careful of size-related problems or complications. These factors all influence the way a pilot approaches their flight (from a starting pilot/ novice to advanced skill).
Source: nocookie.net
Ship Sizing for Role Players/Missions:
(The ship has its own place to show up!). Players often choose (carefully select) ship styles according to their intended missions!
- For peaceful missions or trading missions? (Scout-style, lightweight but small enough ships)
- Combat roles require heavily armed craft or ships with plenty of protection, with extra fuel supplies too! (large/ bigger fighters are required)
- Cargo ships? Really large to haul maximum loads and space is a priority!
These differences influence player choices in combat situations, or on their approach/ style when tackling certain missions and objectives. This part influences (directly) players choices and goals on space.
What Other Players Have to Say (About Ship Sizes):
[People on forums talk about ship size]. You will hear discussions that cover everything!
[Comments from players/ community discuss the different advantages that various ship sizes can have and make it important]. You need different ships, different characteristics, and all these options mean you want to build an interesting ship for whatever you need to do or see happen!
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A ship's maneuverability often depends greatly on its size.
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More space leads to room for other missions/equipment.
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Handling larger ships takes practice! (or does it?)
Source: ytimg.com
A Pilot's Final Thought(s):
Ships of different sizes play uniquely important roles in Star Citizen (or any flight-sim type video games). Players choose their ships wisely in (virtual, video space!) combat or different adventures. The sizes will change how they fly and navigate, but this variety also adds significant challenge to flying adventures (a challenge and joy).
(Note: Accurate visual comparison is not (quite yet) possible on this format, as more than words, images, videos or virtual 3D modelling can display.)