Star Citizen Ships: A Blast from the Past…and Future?
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Imagine soaring through the cosmos, a magnificent starship under your command, dodging asteroids and battling foes. That's the promise of Star Citizen. But how much damage can these incredible vessels actually take? This deep dive into the mechanics of ship damage in Star Citizen explores this very question.
What's the Big Deal About Damage?
Source: simulationdaily.com
Star Citizen's ships, they are more than just pretty pictures. They represent years of work, time in space. Understanding how they break down is important. Knowing if a ship can hold up is crucial for those about to embark on a cosmic voyage!
The Basics of Damage Modelling
Damage in Star Citizen, (that is, the way ships get hurt), it works with a complex system, which can seem tricky. You gotta see these things for yourself to fully get them!
- Hull integrity.
- Damage affects specific areas.
- Shielding plays a key role.
Ship durability differs with models. (More on that in a bit)
What Factors Determine Ship Toughness?
There are various components affecting how durable a ship really is! So many possibilities!
- Ship's design. ( Some feel more robust than others!)
- Armor and shielding (The protection layer!)
- Damage inflicted (How bad was that collision?).
So, in simple words, the more robust design and shielding, the more capable the ship can be in various situations.
Example: A Spaceship Duel
Imagine two spaceships in battle, the "Cobra" (small, nimble fighter) and the "Cutlass" (large cruiser), the Cobra quickly maneuvers, firing powerful blasts that tear through the larger ship's armour (The cutlass is hit hard). The result is a noticeable reduction in its strength and defense, revealing its weaknesses, and opening doors for critical damage.
Visual Representation of Damage:
Visual feedback for damage takes a toll on how these ship feels to control in game and in-flight
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Panels in the Cockpit – they tell you instantly where hitpoints go!
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Detailed Destruction – watch out when you see explosions and fiery embers flying from a shattered panel, for they mean real damages on their parts of the ship!
Ship Model | Estimated Damage Resistance | Notes |
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Cobra | Low | Easy targets, nimble but weak! |
Cutlass | High | Robust frame; can take a beating |
Carrack | Very high | Immense size provides enormous space for combat and survival but not very nimble for combat, so be aware |
(Some personal opinions – these are my thoughts on the matter!)
Table: The tables above illustrate different ship toughness depending on its role.
My Experience: (Playing the game gives me first-hand observations.) I felt that my smaller fighter was very nimble, but more easily damaged than bigger ships like Cutlass.
The Significance of Shielding
Shields, often misunderstood by newer players, act as a protective barrier (absorbing energy from incoming blasts), but they're not bulletproof (shields have limitations). If shields aren't fully deployed when attacks arrive, you are going to experience damage, plain and simple!
Questions about Shielding (Asking for better understanding)
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How do shields recharge?
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Are there different types of shields?
Source: redd.it
(Some ships even use multiple layered shields to boost defenses against more than one damage type!.)
Damage Levels
Different types of ship-damage occur during the action depending on several things, such as weapons used, attack method, hit-type (physical impact, explosive blasts), or ship characteristics.
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Light Damage: You might lose minor features or panels without compromising important function
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Moderate Damage: It might affect parts of the vessel such as its systems, affecting its navigation or movement
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Severe Damage: Could cause serious instability in function; critical to major functions; potentially losing important modules.
Review from a Fellow Player: "The damage feedback on screen was really helpful! I liked seeing different types of damage! It was visually impressive." (Another user)
Ship Durability and Mission Type: How do they Link Together?
Crucial elements that make or break your mission:
- Logistics ship versus fighters: Their functions dictate design differences, hence different ways ships are damaged.
- Different mission scenarios demand different strategies.
Combat ships often focus on shields to provide additional layers of defenses, and have different requirements as to what is required to survive the hostile environment that they might be placed within! But trading fighters for different scenarios might offer the tradeoff!
Cargo vessels rely on armor, since their primary objective is different – to carry precious materials. Their priority to be damaged might focus around what cargo it needs to transport, as it might be different in each situation!
Source: redd.it
My Conclusions
Star Citizen's ship damage mechanics can be both complex and rewarding. They add a real layer of strategy to the space battles you are likely to get involved in, with a level of realism. While the models are extensive, and understanding different layers of damage models (in terms of effects and damage taken by different components of a ship and vessel itself) is complex and time consuming to master – the amount of control you are offered while handling your ships will pay off! The overall game has the appeal and realism to create unforgettable experiences within its vast universe of possibilities!