Star Citizen Ship Weapon Tier List: A Pilot's Perspective
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Hey everyone! Ever felt lost in the vast expanse of Star Citizen's ship arsenal, wondering which blaster to choose, or which missile to deploy to win that important fight? This deep dive into the game's weaponry will equip you to conquer the galaxy like a pro! (Don't worry, it won't be too confusing. Even I figured it out! 😉 )
Understanding the Battlefield
Star Citizen's world is packed with various threats, from pesky pirates to enormous dreadnoughts. Each ship class needs a weapon configuration tailored to its own strengths and weaknesses. (Right?) Choosing the right arsenal is essential for victory!
What Defines a "Good" Weapon?
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- Effectiveness against enemy types: How well it shreds through a specific enemy?
- Rate of Fire: Can it keep up the assault and keep enemies suppressed?
- Range: Is it powerful enough to engage the enemy from a distance?
- Durability: How many enemies can it hit before breaking down?
- Cost: How expensive is it, financially or through materials? (Budget is key)
Factors influencing your Choices
Choosing a good weapons package can get a little confusing. What to consider while picking a weapon, and some key choices…
- Ship Type (Fighter, Cruiser, etc.): Certain ships are designed for specific roles, and certain guns excel in them! Knowing that is critical to winning fights!
- Engagement Range: Is it meant to shred enemies from close, or distant engagements?
- Enemy Type: What is the common threat I see often? Is it frigates? corvettes? A certain gun might be effective for these.
Tiering the Weapons: My Personal Rating
I've been studying battles for a bit. Based on real fights (mostly on the test server), observations, and what I have read (trusting opinions) and tested I come to the conclusions you'll see.
This list isn't based on numbers alone; it reflects how well weapons actually perform. My opinions! This table considers everything from effectiveness against common threats to overall versatility. This is the stuff that I use.
Table 1: Star Citizen Weapon Tier List
Tier | Description | Weapon Examples | Comments |
---|---|---|---|
S | Exceptional Performance, Very effective | Various pulse lasers, specific missiles (maybe) | Almost unstoppable. Almost always great options. Effective and consistent high-damage options and great choice for multiple uses, from combat and exploration, to defense! |
A | High Damage, Versatility for many scenarios | Certain Heavy and energy cannon | Useful choices; sometimes preferred for durability or versatility, a reliable option, good alternative! Can beat enemies for those with longer ranged options |
B | Adequate performance, solid choices | More budget friendly energy/ion/missile cannons | Excellent choice for exploration and defense in short ranges, good choice! |
C | Average, may need improvement in engagement | Generic projectile and weaker weapons, possibly obsolete guns, or smaller projectiles | Avoid, may not be ideal in major fights unless budget is too tight |
D | Weak, unreliable. Not worth using against many threats | Older or underpowered options | Great option for specific uses in short combat, possibly some light combat use in early game |
(My Rating is all relative!)
Key Observations on Specific Weapons
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Laser Cannons: These options often do a bit better against specific threats but usually, in specific cases are powerful! (Powerful choices sometimes!).
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Pulse Laser: Usually have good range and damage output but vary based on which specific models you have access to!
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Energy Cannons: Powerful but use much more energy than lasers.
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Missiles: This often depends greatly on specific usage but most often does some damage, but this usually depends heavily on range! Some rockets usually are much better suited for specific enemy classes!
Tips and Considerations
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(Using multiple types of guns might often result in increased success)! Mix and match weapon types depending on enemy ships to achieve balanced attack! (I personally have been combining weapons)
For example, (a powerful energy weapon combined with quick, accurate weapons can be very lethal).
Combining lasers with cannons and sometimes rocket propelled or missile weaponry could potentially destroy more enemies, much easier than one particular gun by itself!. This can give you significant edge over your enemies!.
Experiment and customize your weapon combinations. Use ships and their particular builds to improve weapons damage output!.
Advanced Strategies (for experts):
- Counter enemy ship design: What types of ships they often carry will indicate their possible weaponry choice!. (Consider weapon damage type based on threat)!
- Strategic Positioning: This changes combat intensity greatly. Placing yourself ahead, behind or beside your opponents can help your gun-choices result in significant advantage over their own choices.
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FAQ:
Q: How do I choose the best weapon for my ship?
A: Evaluate your ship's roles and enemy type(s) you tend to see the most and try them! Play with them! There isn't a universal right or wrong choice for certain threats (other than those in lower tiers obviously!). Test everything! (That’s my best advice!).
Q: Are there hidden tiers in the games weapon types?
A: There could be a variety of ways or scenarios depending on the situations (which some say may exist), but overall for practical and average combat settings there really isn't too much secret or secret information you really need!. Experiment with various weapon systems!.
Conclusion
Navigating the weapons and threats and tactics in Star Citizen will be easier when you develop certain personal opinions through real use! Consider everything to develop personal methods, in a general manner to assist with personal strategy and combat and win in this enormous galactic environment! Keep exploring! Star Citizen has limitless depth; discovering which weapon to use for specific situations, enemy, ship type(s) will ultimately increase your combat efficiency!